2D Space Shooter is the second of five Unity based game training labs. The lab projects are designed to grow in difficulty and scope. Each lab project should be successfully completed before moving to the next one. On completion of each lab assignment, be sure to complete the presentation instructions and post a link to the forums for everyone to enjoy.
The Unity Project 2 Lab provides the student with basic design objectives and the creation of a 2D Space Shooter game inside the Unity editor. The project provides a unique look at coding approaches to game design features and art implementation.
Build a complete game with menus, players, sounds and scoring through game objects and components.
10+ hours to complete
Research: 2 hours
Design: 1 hour
Build: 6 hours
Play Test: 1 hour +
Unity Project 2 Lab requires the following to be completed for the web build. Note: All details are provided in the Lab Videos
Load Screen
Menu Screen
Game/Level (Minimum 1 playable level)
Victory Screen (With option to replay and quit)
Loss Screen (With option to replay and quit)
GUI / Interface (In game and for the menus)
Project Files and working Executable
Bug Free
Presentation
The following Videos are provided for completing the Lab 2DSpace Shooter game.