Category Archives: Walker Boys Blog

The boys spot for news, general comments and postings.

WBTS Progress Report

New Post for the coming year. We have two months out before the new year, and wanted to get things rolling on WBTS again. We are excited to say that time and resources are being pulled in to the ‘War … Continue reading

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Back on Track…next week

Walker Boys Studios main site and system updates have been completed. We are happy to announce the official opening of the WBS site, which includes a brand new backend system designed to keep things moving forward on the front side, … Continue reading

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WBTS Weather Effects: Snow

Snow is falling! Jump on over to the snow demonstration and test it out for yourself. Thank you! Walker Boys

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WBTS Weather Effects: Rain v.75!

The first controllable Weather Effects (rain) is in place! We took time to create a weather system with an actual Temperature and Humidity setting. This is the first step to generating a complete procedural, seasonal system for WBTS. In the … Continue reading

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WBTS Weather Effects: Rain v.5!

As we prepare for the seasonal changes in War Between the States, we need our weather effects tested and double checked. If you think the rain falls differently in the north than in the south, let us know and we’ll … Continue reading

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WBTS Camera v 1.0 is here!

Thank you for the great feedback and suggestions for the Camera System in WBTS. We have tested all the numbers, crunched the ideas and come up with our first ‘polish’ pass on the camera. Be sure to continue testing it … Continue reading

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WBTS Camera v.75 Update!

Time to test the numbers! We’ve opened up the controls for the Camera System this week and need your feedback. The controls, numbers and explanation are all located here. As always, if you have additional thoughts or ideas, we are … Continue reading

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WBTS Feature Showcase!

This is it! We are really excited and proud to present our first Feature Showcase for ‘War Between the States’. The Camera System and Controls! Our programming team has worked very hard creating the first round of features for this … Continue reading

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Unity Engine Technology

In our adventures with 3D game engines, we have had the opportunity to use nearly every engine on the market. A little over one year ago, Unity Technologies released their award winning, highly popular Unity engine to the PC public. … Continue reading

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Out with the old in with the new!

A question that often found its way through our emails was, “Is your tech up to date?” Well, in my first post for next month, we will get in to just that. We will announce our new engine technology , … Continue reading

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