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	<title>Civil War: War Between the States</title>
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	<link>http://walkerboystudio.com/wbts</link>
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	<lastBuildDate>Thu, 17 May 2012 17:21:25 +0000</lastBuildDate>
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		<title>WBTS Progress Report</title>
		<link>http://walkerboystudio.com/wbts/2011/10/20/395/</link>
		<comments>http://walkerboystudio.com/wbts/2011/10/20/395/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 06:07:53 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Walker Boys Blog]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=395</guid>
		<description><![CDATA[New Post for the coming year. We have two months out before the new year, and wanted to get things rolling on WBTS again. We are excited to say that time and resources are being pulled in to the &#8216;War &#8230; <a href="http://walkerboystudio.com/wbts/2011/10/20/395/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>New Post for the coming year. We have two months out before the new year, and wanted to get things rolling on WBTS again. We are excited to say that time and resources are being pulled in to the &#8216;War Between the States&#8217; project, beginning January 2012. We have received many emails from excited (and concerned) Civil War Gamers, and want to take a moment to say thank you for your continued support. We appreciate you and your energy and excitement that keeps pushing us forward. As January approaches, we&#8217;ll prepare for a full update on where we are, what is currently built and the future goals, directions and timeframe.</p>
<p>Thank you and God bless,<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2011/10/20/395/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>WBTS Formation System Explained</title>
		<link>http://walkerboystudio.com/wbts/2011/03/11/wbts-formation-system-explained/</link>
		<comments>http://walkerboystudio.com/wbts/2011/03/11/wbts-formation-system-explained/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 08:10:34 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Gameplay and Design]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=390</guid>
		<description><![CDATA[All right! The Formation System first pass (high level) is ready for viewing. It&#8217;s taken us a bit longer to get things prepared for posting, but after you take a look, we think you&#8217;ll understand why. Thanks! Walker Boys]]></description>
				<content:encoded><![CDATA[<p>All right! The <a href="http://walkerboystudio.com/wbts/media/wbts-web-builds/unit-formation-overview-and-design/">Formation System </a>first pass (high level) is ready for viewing. It&#8217;s taken us a bit longer to get things prepared for posting, but after you take a look, we think you&#8217;ll understand why. <img src='http://walkerboystudio.com/wbts/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Thanks!<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2011/03/11/wbts-formation-system-explained/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Showcase #4 Schedule Posted</title>
		<link>http://walkerboystudio.com/wbts/2011/02/15/showcase-schedule-updated/</link>
		<comments>http://walkerboystudio.com/wbts/2011/02/15/showcase-schedule-updated/#comments</comments>
		<pubDate>Tue, 15 Feb 2011 09:29:53 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Gameplay and Design]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=332</guid>
		<description><![CDATA[Our latest Showcase schedule has been updated and is available here. This one (Formations) has been in the works for a while, and we feel it&#8217;s ready for some posting and feedback. We look forward to hearing what you think. &#8230; <a href="http://walkerboystudio.com/wbts/2011/02/15/showcase-schedule-updated/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Our latest Showcase schedule has been updated and is available <a href="http://walkerboystudio.com/wbts/media/wbts-web-builds/">here</a>. This one (Formations) has been in the works for a while, and we feel it&#8217;s ready for some posting and feedback. We look forward to hearing what you think.</p>
<p>Thank you!<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2011/02/15/showcase-schedule-updated/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Weapon Effects: The Mortar</title>
		<link>http://walkerboystudio.com/wbts/2011/01/04/weapon-effects-the-mortar/</link>
		<comments>http://walkerboystudio.com/wbts/2011/01/04/weapon-effects-the-mortar/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 06:37:19 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Gameplay and Design]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=323</guid>
		<description><![CDATA[Happy New Year! We are excited about the New Year and look forward to continued progress and weekly updates to WBTS. Thank you for the continued support and interest in this project. Our latest post for the new year is &#8230; <a href="http://walkerboystudio.com/wbts/2011/01/04/weapon-effects-the-mortar/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Happy New Year! We are excited about the New Year and look forward to continued progress and weekly updates to WBTS. Thank you for the continued support and interest in this project.</p>
<p>Our latest post for the new year is the first pass on the <a href="http://walkerboystudio.com/wbts/media/wbts-web-builds/weapon-effect-mortar-v-5/">Mortar Weapon Effects is available. </a></p>
<p>Have a great week!<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2011/01/04/weapon-effects-the-mortar/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>WBTS Weapon Effect: Cannon v.75</title>
		<link>http://walkerboystudio.com/wbts/2010/12/28/wbts-weapon-effect-cannon-v-75/</link>
		<comments>http://walkerboystudio.com/wbts/2010/12/28/wbts-weapon-effect-cannon-v-75/#comments</comments>
		<pubDate>Tue, 28 Dec 2010 05:55:47 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Art and Design]]></category>
		<category><![CDATA[Gameplay and Design]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=309</guid>
		<description><![CDATA[The second version of the cannon effects is posted. The cannon smoke and design continue to receive polish. You can check it out here. Merry Christmas and God Bless! Walker Boys]]></description>
				<content:encoded><![CDATA[<p>The second version of the cannon effects is posted. The cannon smoke and design continue to receive polish. <a href="http://walkerboystudio.com/wbts/media/wbts-web-builds/weapon-effect-cannon-v-75/">You can check it out here</a>.</p>
<p>Merry Christmas and God Bless!<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2010/12/28/wbts-weapon-effect-cannon-v-75/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WBTS Weapon Effect: The Cannon v.5</title>
		<link>http://walkerboystudio.com/wbts/2010/12/21/wbts-weapon-effect-the-cannon/</link>
		<comments>http://walkerboystudio.com/wbts/2010/12/21/wbts-weapon-effect-the-cannon/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 05:05:19 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Gameplay and Design]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=289</guid>
		<description><![CDATA[This week, we have the first draft in cannon effects. The cannon smoke and design will continue through to next week. You can check it out here. See you in seven days! Walker Boys]]></description>
				<content:encoded><![CDATA[<p>This week, we have the first draft in cannon effects. The cannon smoke and design will continue through to next week. <a href="http://walkerboystudio.com/wbts/weapon-effect-the-cannon/">You can check it out here</a>.</p>
<p>See you in seven days!<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2010/12/21/wbts-weapon-effect-the-cannon/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Back on Track…next week</title>
		<link>http://walkerboystudio.com/wbts/2010/12/07/back-on-track-next-week/</link>
		<comments>http://walkerboystudio.com/wbts/2010/12/07/back-on-track-next-week/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 05:52:19 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Walker Boys Blog]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=285</guid>
		<description><![CDATA[Walker Boys Studios main site and system updates have been completed. We are happy to announce the official opening of the WBS site, which includes a brand new backend system designed to keep things moving forward on the front side, &#8230; <a href="http://walkerboystudio.com/wbts/2010/12/07/back-on-track-next-week/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Walker Boys Studios main site and system updates have been completed. We are happy to announce the official opening of the WBS site, which includes a brand new backend system designed to keep things moving forward on the front side, the Walker Boys latest Training Venture (300+ hours of game development training), several additional game projects complete and more. Also, new posts will be up next week, filling us in on two weeks worth of work not yet seen. We look forward to sharing with you some further exciting news!</p>
<p>Have a great week and take care.<br />
-Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2010/12/07/back-on-track-next-week/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>WBTS Weapon Effect: Rapid-Fire</title>
		<link>http://walkerboystudio.com/wbts/2010/11/23/wbts-weapon-effect-rapid-fire/</link>
		<comments>http://walkerboystudio.com/wbts/2010/11/23/wbts-weapon-effect-rapid-fire/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 06:15:37 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Gameplay and Design]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=272</guid>
		<description><![CDATA[The latest improvement to the Civil War arsenal&#8230;The rapid fire weapon. Next week the main site (WBS) will be complete along with another great update to the weapons of the Civil War. Have a great day! Walker Boys]]></description>
				<content:encoded><![CDATA[<p>The latest improvement to the Civil War arsenal&#8230;The <a href="http://walkerboystudio.com/wbts/weapon-effect-rapid-fire/">rapid fire weapon</a>. Next week the main site (WBS) will be complete along with another great update to the weapons of the Civil War.<br />
Have a great day!<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2010/11/23/wbts-weapon-effect-rapid-fire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Website Upgrade</title>
		<link>http://walkerboystudio.com/wbts/2010/11/16/website-upgrade/</link>
		<comments>http://walkerboystudio.com/wbts/2010/11/16/website-upgrade/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 11:50:10 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Gameplay and Design]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=269</guid>
		<description><![CDATA[This weeks post will be delayed till next Monday, due to WBS site overhaul. See you in seven days. Thank you! Walker Boys]]></description>
				<content:encoded><![CDATA[<p>This weeks post will be delayed till next Monday, due to WBS site overhaul. See you in seven days. </p>
<p>Thank you!<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2010/11/16/website-upgrade/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>WBTS Weapon Effect: The Rifle</title>
		<link>http://walkerboystudio.com/wbts/2010/11/10/wbts-weapon-effects/</link>
		<comments>http://walkerboystudio.com/wbts/2010/11/10/wbts-weapon-effects/#comments</comments>
		<pubDate>Wed, 10 Nov 2010 09:56:31 +0000</pubDate>
		<dc:creator>cewalker</dc:creator>
				<category><![CDATA[Gameplay and Design]]></category>

		<guid isPermaLink="false">http://walkerboystudio.com/wbts/?p=252</guid>
		<description><![CDATA[The first draft of the Rifle Weapon Effects is up for shooting. Be sure to check out our designs for the smoke effect and bullet trails. Thank you! Walker Boys]]></description>
				<content:encoded><![CDATA[<p>The first draft of the <a href="http://walkerboystudio.com/wbts/media/wbts-web-builds/weapon-effect-the-rifle/">Rifle Weapon Effects </a>is up for shooting. Be sure to check out our designs for the smoke effect and bullet trails.</p>
<p>Thank you!<br />
Walker Boys</p>
]]></content:encoded>
			<wfw:commentRss>http://walkerboystudio.com/wbts/2010/11/10/wbts-weapon-effects/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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